A coding club and inviting research scientists to speak to students at lunch times are two of the ways this school is working with its parent community to develop STEM learning.
How incorporating hands-on tasks has increased engagement in one educator’s science classroom.
The first national STEM Programme Index brings together information on more than 250 Science, Technology, Engineering and Mathematics opportunities available to schools and students.
Nearly 1500 students in Years 5 to 12 took part in the latest Australian STEM Video Game Challenge. Here, Teacher provides an overview of the award winners for 2015.
How can we engage girls in Science, Technology, Engineering and Maths? One school is tackling the issue full steam ahead.
More than 550 youngsters took part in the inaugural Australian STEM Video Game Challenge. Teacher takes a look at the winning entries.
Tasmanian academics have launched a new framework designed to build the capacity of STEM teachers and support them in selecting resources.
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