A blob trying to break into the Underworld, a scientist jumping through size-altering portals, and a man who wakes up dazed and confused in a scrapyard – these are some of the protagonists from winning games in this year’s Australian STEM Video Game Challenge.
What are the key characteristics and concepts of computational thinking? And, how can a student’s performance of computational thinking be assessed? In this edition of Researching education: Five further readings, we are sharing a range of resources which seek to answer these questions and more.
Registrations are now open for this year’s Australian STEM Video Game Challenge. Students are encouraged to design creative, engaging and imaginative video games incorporating the 2021 theme, ‘scale’.
Staff at Bowen Road Primary School have been working with a local electrical engineer for a few years now to teach students about coding. In this podcast, we speak with educator Lynne Hanlon and electrical engineer Robbie Bell about how the partnership is broadening students’ understanding of careers in STEM.
The STEM Video Game Challenge has just wrapped up for another year, and the winners in each category have once again demonstrated how they can use their skills in coding and design to create their own original, playable video game.
In his final update for Teacher, Year 6 teacher Ben Wynne reflects on his experience as a mentor for the Australian STEM Video Game Challenge and how he successfully led coding lessons with students.
In his latest video for Teacher, Year 6 teacher Ben Wynne shares some common challenges his students face while coding, and how he helps to overcome them through a collaborative approach.
In his latest video for Teacher, Year 6 teacher Ben Wynne shares how he is keeping students on-task for the Australian STEM Video Game Challenge and some hurdles he’s come across with students as they’ve started creating their own original video games.
In his latest video for Teacher, Year 6 teacher Ben Wynne discusses how he’s set students up for this year’s Australian STEM Video Game Challenge, pitching the idea to his Principal and embedding the challenge into the curriculum.
The Australian STEM Video Game Challenge calls on school students to create their own unique playable video game. The theme for 2018 was ‘transformation’. Here, we look at the winning entries.
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